On this page all the different elements of the platform will be highlighted. Many parts make a complete game platform and that’s also the reason why so many different elements are included in this platform. The design of platform was formed after many game and platform concepts, looking at the similarities of the [...]
Wearable Games is a Master graduation project at the Utrecht School of the Arts created by Christiaan Ribbens and Patrick Kersten. This project is part of the studies Game Design & Development and Interaction Design.
The conceptualization of this project started in February and finishes at the end of August. The end result will be two sets of an e-wearable game platform including a pervasive game and many other small game/sport/app prototypes.
With this website we want to share our experience creating this platform, the technology,the apps and games for this platform. For more information about the project, platform or games check out the different blog posts!
We started with just generating interesting game concepts. The final concept changed during the development of the platform. We discovered that some things just do not work or can be done in a more beautiful way. SPOOKY is the result of many iterations of different games, apps and game concepts.
SPOOKY lets the player [...]